![]() ![]() The collection loading script is: import bpyĭef ImportCollection(filename, Collection, Zpos=-100, Instanced=False, Linked=False):ĭirectory=MainDir+filename+"\\Collection\\", The second script tries to load a material or a collection using .append, but both fail to do so.ĭef ImportMaterial(filename, Material, Linked=False):ĭirectory=MainDir+filename+"\\Material\\", This file is saved, to be used as a library. The first creates two cubes and gives both a unique material. I have made two example scripts to isolate the problem. The operator doesn't give any error, but just doesn't load anything. After moving from Blender 3.3 to 3.6.1 (on Macos en Unix), my scene-building python scripts fail to execute, not properly importing materials or collections when using .append. ![]()
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